King

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King
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  • @LanreEj said: @King said: Hey @internalogic, I have used ‘MultiTrack Recorder by 4 Pockets’ in a NS2 project. https://apps.apple.com/gb/app/multitrack-recorder-plugin/id1483833410 It’s long winded, …
    in Recording Vocals Comment by King June 10
  • Hey @internalogic, I have used ‘MultiTrack Recorder by 4 Pockets’ in a NS2 project. https://apps.apple.com/gb/app/multitrack-recorder-plugin/id1483833410 It’s long winded, but it works(ed). In that case I had to record the vocals in Auri…
    in Recording Vocals Comment by King June 6
  • @anickt said: and @PUMP said: and @Stiksi said: +1 to track menu popping up immediately +another Plus-One! Peace .. King
  • @anickt said: @King said: From Dec 2018: . Full thread link below: From: https://www.blipinteractive.co.uk/community/index.php?p=/discussion/261/ns2-🏼-after-7-days-bugs-n-features-edit-now-aft…
  • From Dec 2018: . Full thread link below: From: https://www.blipinteractive.co.uk/community/index.php?p=/discussion/261/ns2-🏼-after-7-days-bugs-n-features-edit-now-after-more-time#latest . ✌🏽 .. King
  • No worries! (Although there is nothing to change). (Shouldn’t be) Have fun! (gigging)! .. King .
  • Just gathering all the info I can surrounding this issue, they may help you piece it together: I’m 100% aware this ^ is slightly different, but it’s related. ———- “MTR do say 48k, but the sample is at 44 ” ———- .. King . Adde…
  • @BjørnFelle said: Thanks dude, I appreciate you getting in touch with the developer. I don't think it's as simple as this, however. The song details in MTR do say 48k, but the sample is at 44 and it doesn't play it correctly. Only by re-exporting…
  • Here is a reply from the developer: “The sample rate you need to watch and always ensure you stick to the same sample rate, especially if you are attempting to load MTR within different DAWs. My advice here is:- When you load the plugin the…
  • This is part of the mail I sent on the 8-11-19: “Just ran into a big issue. Had a session going in NS2, the sample rate was (48.000Hz), and all was playing fine. Playing a sample I recorded in MTR standalone. So I thought I would refresh and rest…
  • @BjørnFelle said: @King said: MTR TIP: If you have for example, a project set @ 48.000Hz, & you want it to play at 44.100Hz, (or vice versa) what I did was to create a new project at 44.1k, then imported the clips, wh…
  • P.S Paul (MTR Developer) is aware of this, - I know I wrote to him about it early Nov. (but as I sussed it out, and wrote it in the mail) I’m not sure what his position is on the matter. .. King .
  • Haha, We are all writing at the same time (overlapping). It’s all good! .. King .
  • MTR TIP: If you have for example, a project set @ 48.000Hz, & you want it to play at 44.100Hz, (or vice versa) what I did was to create a new project at 44.1k, then imported the clips, which are automatically converted. For me I only had t…
  • I’ve found that I can change NS2’s sample rate by opening AUM (if you have it) first, and changing it’s (AUM’s) sample rate. (Don’t know what would happen once the interface is introduced).. With MTR, it will only play properly with the origin…
  • @TwistedGenetics said: @King said: @TwistedGenetics said: Is it a separate purchase to use in on iPhone? App Store is saying £23.99 even though I have it on iPad Cheers Not! a s…
  • So in years to come, I don’t need to wonder about any comments on this thread. It’s because of this: https://www.blipinteractive.co.uk/community/index.php?p=/discussion/976/ns2-is-now-universal-use-it-on-iphones-and-ipods#latest ———- .. King
  • Yep, jus as I tapped ok on the popup, ‘earlier’ - I thought “I should have screen grabbed that, may come in handy” Alls well that ends well! Free update, for a great, app! .. King
  • @TwistedGenetics said: Is it a separate purchase to use in on iPhone? App Store is saying £23.99 even though I have it on iPad Cheers Not! a separate purchase! Just go through all the steps to purchase, and it will let you know …
  • @Blip Interactive said: Yeah my apologies, I've been off the radar for a while... It’s all good man! As long as your on it! (= NS2). Yes, got to raise that cash! Survival is the game! .. King (FYI: but most everyday, I do check …
  • Amongst other things, it’s nice to just see you post here Matt. Was wondering where you were (forum wise). And yes, when I read about the “AU mixdown time wait” I thought “that’s a good idea/workaround”. Bless .. King
  • Just for future ref: @Blip Interactive and I posted at the same time. .. King ———- PS. I don’t believe in coincidence.
  • HTH (Happy 2 Help) ... King
  • For AUv3 instruments: . King ———- PS. Lookin 4ward 2: “Add Audio track” - in that ^ list.
  • BTW; shortly after my sent email.. ———- “Hi King, i thought it was fixed. Have to try to replicate again and see what happens. Harry Gohs VirSyn Software Synthesizer” ———- King
  • Just sent another email to Harry! .. Peace King
  • “I’ll update this thread if/when I hear anything. Or maybe the fix will be in the Store first!” ———- So there is an update in the store today! Unfortunately it has NOT! fixed the issue. ——— Tested the project in NS2 before updatin…
  • @dendy said: 👍🏼👍🏼
  • [Ref: v 1.5.1] ———- Update: About 20 minutes after I wrote to him today, Harry wrote back: “Hi King, just as a short note: will have a look at this problem. Seems that i could reproduce it. Best Regards Harry” ———- I’ll up…
  • "Penny for your thoughts?" "Hmm.." I'm glad Matt is able to hear the flanging! ... but it looks like Harry is going to have to hate someone.. "Hmmmmmmmmmmmm..........!!!" Note to self, ... "wait for the horse to speak". ✌️ King